Thursday, 26 November 2015
Canvas
I have learned about Canvases and buttons. i can now use these elements to make a functioning menu system.I have then moved on to make a card match game. the card randomize them selves and you click on one (which then becomes un-clickable) then you click on another. if they match they stay face up if not they switch back. once all matches are found a you win message displays.
Progress on Players
I have realized why i couldn't control my player 2 look movements wit keys and i have sorted it out. due to an oversight its look function was set to the mouse (which is player 1) i Also ha to add a second set of keys to controller the camera because the look function es not work with the negative keys. Now players can look around independently.
Now i have this set i can choose to add a controller for player 2 later but if i have no time i have this set up.
Now i have this set i can choose to add a controller for player 2 later but if i have no time i have this set up.
Thursday, 12 November 2015
Testing videos
As you may have noticed a fet post back there are blank spaes. these use to contain videos. i do not know why but they are no longer there. so i have added them to my youtube account. From now on i will try to upload my videos straight to youtube.
www.youtube.com
www.youtube.com
Testing gun proto
I have designed a prototype ramp for my game and have put it into my game. Although i can have sorted it so it now can be walked up if i fire a bullet at it it passes straight though. adding rigid-bodies just make the ramp fall though the floor.
www.youtube.com/watch
www.youtube.com/watch
SoundCloud
I have been using apps on my i-pad and have created some short sound clips. I used Figure and Launchpad and found them easy to use as they are quite straight forward here is the link to my sound cloud account where anyone is free to use my sounds as needed.
soundcloud.com/cassandra-dillon-cassie
soundcloud.com/cassandra-dillon-cassie
Saturday, 7 November 2015
Menu
This is how i would like my menu and game play to work.
It will start off on the title screen (after the splash screen) and from there you can go start tutorial options. each choice can lead back to the menu or start the game. i start the players would pick a level an play. This also has a pause menu and shows what happens at the end of the game.
It will start off on the title screen (after the splash screen) and from there you can go start tutorial options. each choice can lead back to the menu or start the game. i start the players would pick a level an play. This also has a pause menu and shows what happens at the end of the game.
Thursday, 5 November 2015
Fixed Code
I could not find a problem with my code. However using a different computer it then showed my error. I used a site piazza to communicate with my course mates and received some help. My code didn't work because the new interface controls i created had the addition pf PLY 2 after the commands horizontal, vertical and jump. in my code however there were PL2. Once i sorted this out i cleaned my code up slightly so it was more efficient.
Textures
I have been going more in depth with textures. i have used a cube and have placed different textures on each face.
Mapping
I had the challenge of using mapping. I had a general texture for all my shapes and i modified the mapping to the texture was consistent on the shapes.
House design
this is a design form when i first used 3ds max. I belie i have improved since this. I know now how to use one block to make the shapes i used many to make.
Tuesday, 3 November 2015
Prototype
Ths week i showed the prototype of my game. he game i am currently making is a co-op 2 player game where you help each other get past the obstetrical and get to the end.
to start off i fogot to remove rigid-bodies from my cubes/platforms so the first player fell ofmy platforms. I have to alos put mu charecters on the right side acording to keys. a ain thing i have to do is set up so the look for both charcters are nor relient on the mouse and to parent my players to the platform when moving.
to start off i fogot to remove rigid-bodies from my cubes/platforms so the first player fell ofmy platforms. I have to alos put mu charecters on the right side acording to keys. a ain thing i have to do is set up so the look for both charcters are nor relient on the mouse and to parent my players to the platform when moving.
Sunday, 1 November 2015
Sounds
Sounds-Linnk to my sound on Dropbox
(Mirror-link)- if the above link does not work.
Table render
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